Alien Rescue
I spent 10 years as project lead on Alien Rescue, a problem-based learning game for sixth grade space science. Two unique characteristics of the project are that 1) it serves simultaneously as a research platform and as an educational product that is in use worldwide, and 2) the project itself serves as a learning context for graduate learning technologies students. The project has provided key opportunities for me to mentor students on a variety of skills, in areas such as instructional design, project management, game development, 3D modeling, graphic design, video production and editing, and research skills.
Roles and Responsibilities
Project leadership and strategy
Instructional design
Mentor student designers and developers
Web, game, and multimedia design and development
Marketing and promotion
Design and deliver professional development to K-12 teachers
Conduct classroom research
Present and publish on research