Alien Rescue

I spent 10 years as project lead on Alien Rescue, a problem-based learning game for sixth grade space science. Two unique characteristics of the project are that 1) it serves simultaneously as a research platform and as an educational product that is in use worldwide, and 2) the project itself serves as a learning context for graduate learning technologies students. The project has provided key opportunities for me to mentor students on a variety of skills, in areas such as instructional design, project management, game development, 3D modeling, graphic design, video production and editing, and research skills.

Roles and Responsibilities

Project leadership and strategy

Instructional design

Mentor student designers and developers

Web, game, and multimedia design and development

Marketing and promotion

Design and deliver professional development to K-12 teachers

Conduct classroom research

Present and publish on research

Link

Alien Rescue Official Site

Demo